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The new Lite version offers texture creators the essential inner characteristics of Substance Designer 2 for $350. The full version of Substance Designer 2 is $990. Material Layering System-encapsulates intricate node graphs, which helps users create complex materials (diffuse, normal, specular, etc.) in a visual fashion.Ĭache System-increases overall performance speed by an estimated 25%. Vector Paint-allows users to paint dynamic masks on all channels (diffuse, spec, normal, etc.) of a full material, all at once. Substance Designer 2 is available on the Mac for the first time. It is often used to transform existing imagery-from classic bitmaps to exclusive procedural elements-into real-time dynamic and highly flexible textures and filters. Substance Designer 2 is designed to bring smart texturing to material processing for digital content creation in 3D.
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“You are able to combine, mask, and play with all the channels of a full material at once, while using a very familiar and visual layering system.” Sébastien Deguy says the new features make it easier for 3D artists to produce large volumes of textures. Key new features include vector paint, material layering, and a caching sytem to increase product performance.
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The new material layering systems in Substance Designer 2 helps users create complex materials in a visual fashion. The new version of Allegorithmic’s texture and material processing software introduces Mac OSX and Lite versions.Īllegorithmic is now shipping a new version of its non-linear texture and material processing software, Substance Designer 2 and the first scaled-down version of the software, Substance Designer 2 Lite.
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